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Jesus Sanchez
Jesus Sanchez
Videogame artist and illustrator
Lisbon, Portugal

Born in Mexico but currently living and working in Portugal, I’m constantly being influenced by a wide range of things, mainly videogames, animation and comics. I focus more on a cartoony colorful style but I can dabble into other styles, which keeps me from getting bored.

While working full time as a game artist since 2012, I've been working on the side as a freelance illustrator and graphic designer since 2006.

Resume PDF

Skills

IllustrationCharacter DesignConcept ArtUI DesignWorld Building2D Animation

Software proficiency

Photoshop
Photoshop
Procreate
Procreate
Illustrator
Illustrator
CLIP STUDIO PAINT
CLIP STUDIO PAINT
After Effects
After Effects

Experience

  • Game Artist at Lightheart Entertainment
    Remote
    January 2022 - Present

    I've been working on Mr Autofire, creating new worlds and an assortment of other elements like character skins, board game assets, etc.

  • Graphic Artist at Inspired Entertainment (through e.Near)
    Lisbon, Portugal
    November 2016 - January 2023

    Working closely with the developers as Graphic Artist, I've been deeply involved in the pipeline of slots game development, prepping assets and animations to be implemented into the different games.

  • UI Designer & Game Artist at Bica Studios
    Lisbon, Portugal
    May 2015 - October 2016

    Hired as a UI Designer, I worked to improve the flow of the games, then I transitioned into Game Artist, in charge of creating

    characters, assets and making promotional images and trailers.

  • UI Design Trainer at ETIC Algarve
    Faro, Portugal
    March 2016 - June 2016

    I was contacted to impart the UI Design module for the 2015 Game Design course at ETIC in southern Portugal.

  • Graphic Artist at Planetarium Games
    Porto, Portugal
    April 2012 - April 2015

    As the sole artist in the company, I was in charge of producing new art such as characters and backgrounds, promotional art, graphic, logotype and web design, etc.